0032 — Emergent Faction Reputation Action Set¶
Status¶
Folded into FEATURES/gameplay/factions-and-teams.md. Supersedes the mission-completion entries in ADR-0018 and the mission concept as a faction-reputation mechanic.
Context¶
Faction reputation is emergent-only: standing moves through six trigger surfaces (combat, trade, exploration, social/political, ongoing-state drips, resource flows) with no missions to accept, plus a rivalry-cascade rule and combined-rep caps. The canonical action table, cascade fractions, anti-symmetric matrix, ongoing-state hooks, throttle, and combined-rep caps live in FEATURES/gameplay/factions-and-teams.md (#reputation-triggers, #rivalries).
Related docs¶
FEATURES/gameplay/factions-and-teams.md—#reputation-triggers(full action table, cascade rule, anti-symmetric matrix, ongoing-state hooks, throttle) and#rivalries(combined-rep caps).FEATURES/gameplay/faction-lore.md— per-faction lore framing the action set.- ADR-0018 — superseded for mission-completion deltas.
- ADR-0019 — decay rule; floors / ceilings clamp cascade output.
- ADR-0033 — companion: Astral Mining Consortium promoted to own
FactionType.