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0032 — Emergent Faction Reputation Action Set

Status

Folded into FEATURES/gameplay/factions-and-teams.md. Supersedes the mission-completion entries in ADR-0018 and the mission concept as a faction-reputation mechanic.

Context

Faction reputation is emergent-only: standing moves through six trigger surfaces (combat, trade, exploration, social/political, ongoing-state drips, resource flows) with no missions to accept, plus a rivalry-cascade rule and combined-rep caps. The canonical action table, cascade fractions, anti-symmetric matrix, ongoing-state hooks, throttle, and combined-rep caps live in FEATURES/gameplay/factions-and-teams.md (#reputation-triggers, #rivalries).