Status: ✅ Shipped (index doc) — SYSTEMS subsystem spec index. (re-verified 2026-08-21 vs Sectorwars2102 46bce720.)
Prescriptive subsystem specifications. Each doc here describes the target design of a single subsystem: the algorithm, the state machine, the chain of operations triggered by an event, the invariants the system must hold, and the failure modes it has to handle.
Each system doc is prescriptive — written in present tense, describing the target design ("the resolver applies damage in this order…"), not the current code state.
Source-map tables list the target locations for the responsible code.
Cross-links use repo-relative paths (e.g. ../DATA_MODELS/combat.md).
Implementation status (drift from these specs, known bugs, partial coverage) is tracked inline in the matching FEATURES/ file using ✅ / 🚧 / 📐 / 🐛 markers — never here.
The 20 system specs are grouped by subject area — mirroring the topical grouping in the Features tab. Each system spec describes the target lifecycle / state machine / invariants for one subsystem; cross-link to the matching Features doc for the player-facing rules.
Architectural blueprint — pulls every constraint (ADRs, DECISIONS, feature docs) into one phased pipeline a future implementer can build directly from. Sits above galaxy-generation.md.