| 0001 |
Use multi-regional architecture |
Folded into multi-regional.md |
| 0002 |
Terraforming formula model |
Folded into terraforming.md |
| 0003 |
Personal reputation tier system |
Folded into ranking.md |
| 0004 |
Continuous turn regeneration |
Folded into turns.md + turn-regeneration.md |
| 0005 |
Capital Sector and compound sector identity |
Folded into galaxy.md |
| 0006 |
Galaxy evolution = region attachment only |
Folded into galaxy.md |
| 0007 |
Cargo Wreck mechanic |
Folded into ships.md |
| 0008 |
Ship Registry overhaul |
Folded into ship-registry.md |
| 0009 |
Quantum Crystal assembly venue split |
Folded into quantum-resources.md |
| 0010 |
Warp gate cap formula |
Folded into warp-gates.md |
| 0011 |
Warp gate invulnerability window |
Folded into warp-gates.md |
| 0012 |
Genesis tier pricing |
Folded into genesis-devices.md |
| 0013 |
Advanced Genesis consumption model |
Folded into genesis-devices.md |
| 0014 |
Genesis planet-type taxonomy |
Folded into genesis-devices.md |
| 0015 |
Solo Genesis no sector lock |
Folded into genesis-devices.md |
| 0016 |
Per-player ARIA, no aggregate ML |
Folded into aria-companion.md |
| 0017 |
ARIA Consciousness Level 1–5 scale |
Folded into aria-companion.md |
| 0018 |
Faction reputation action deltas |
Folded into factions-and-teams.md (superseded in part by 0032) |
| 0019 |
Faction reputation decay rule |
Folded into factions-and-teams.md |
| 0020 |
Pirate spawn / encounter mechanics |
Folded into faction-lore.md |
| 0021 |
Territory taxonomy and influence math |
Folded into factions-and-teams.md |
| 0022 |
Rank progression gate model |
Folded into ranking.md |
| 0023 |
Turn-cap source canonicalization |
Folded into turns.md |
| 0024 |
Personal reputation 8-tier scheme |
Folded into ranking.md |
| 0025 |
Personal reputation decay scope |
Folded into ranking.md |
| 0026 |
First login fundamentals |
Folded into first-login.md |
| 0027 |
Flat is_admin, RBAC dropped |
Superseded by 0058 |
| 0028 |
Medal storage as association table over JSONB |
Folded into medal-service.md |
| 0029 |
Warp Jumper consumption at gate creation |
Folded into warp-gates.md |
| 0030 |
Quantum Jump multi-step commit |
Folded into movement.md |
| 0031 |
Long-range scanner fuzzy disclosure |
Folded into sectors.md |
| 0032 |
Emergent reputation action set |
Folded into factions-and-teams.md |
| 0033 |
Astral Mining FactionType promotion |
Folded into gameplay.md |
| 0034 |
One-way warp tunnel design |
Folded into special-formations.md |
| 0035 |
Dual-ceiling population model (citadel-bound vs habitability-bound) |
Folded into colonization.md |
| 0036 |
Phase 3 harmonization atomicity split (HARMONIZING ship status) |
Folded into warp-gates.md |
| 0037 |
Lumen Crystal supply economy |
Folded into quantum-resources.md |
| 0038 |
ARIA observation-log learning model (Trade DNA retired) |
Accepted |
| 0039 |
TradeDock resource atomicity on cancellation |
Folded into tradedock-shipyard.md |
| 0040 |
Quantum Jump from Carrier hangar rejection |
Folded into sectors.md |
| 0041 |
TradeDock seeding at galaxy generation (Phase 10.5) |
Folded into galaxy-generation.md |
| 0042 |
Police engagement spawn-delay mechanism |
Folded into police-forces.md |
| 0043 |
Region ↔ Nexus connection is a natural warp in the Frontier outer reaches |
Folded into region-lifecycle.md |
| 0044 |
Cluster and Special-Formation naming convention |
Folded into galaxy.md |
| 0045 |
Per-player ARIA-driven warp knowledge database |
Folded into aria-companion.md |
| 0046 |
Forbid Warp Sink inside Bubble (worldgen invariant) |
Folded into special-formations-generation.md |
| 0047 |
Pirate Holdings: pre-seeded hostile sites in the Frontier |
Folded into pirate-holdings.md |
| 0048 |
Pirate ecosystem dynamics: self-regulating population |
Folded into pirate-ecosystem.md |
| 0049 |
Player-exploit close-outs (Batch 2) |
Accepted |
| 0050 |
Provisioning, generation, and lifecycle hardening (Batch 3) |
Accepted |
| 0051 |
Scale targets and performance commitments (Batch 4) |
Accepted |
| 0052 |
Cross-system contradictions (Batch 5) |
Accepted |
| 0053 |
Runtime services (Batch 6) |
Accepted |
| 0054 |
Region-lifecycle composition (Group B) |
Accepted |
| 0055 |
Destruction-handler composition (Group D) |
Accepted |
| 0056 |
Reputation composition + multi-account detection (Group G) |
Accepted (amended by 0091 — 2026-06-28: additive settle_contest surface) |
| 0057 |
ARIA security, cost, and isolation invariants (Group L) |
Accepted |
| 0058 |
Monetization, admin, webhook security (Group M) |
Accepted (supersedes 0027) |
| 0059 |
Governance + citadel-defense fixes (Group I) |
Accepted |
| 0060 |
Pirate ecosystem and holdings hardening (Group A) |
Accepted |
| 0061 |
Combat correctness and rank wiring (Group C) |
Accepted |
| 0062 |
Economy: tariffs, contracts, and market-data hardening (Group F) |
Accepted |
| 0063 |
NPC scheduler and lifecycle hardening (Group H) |
Accepted |
| 0064 |
Worldgen pipeline cleanup (Group J) |
Accepted |
| 0065 |
Schema and data-model parity (Group K) |
Accepted |
| 0066 |
Doc philosophy compliance (Group N) |
Accepted |
| 0067 |
Tractor / tow / Quantum Jump composition (Group E) |
Accepted |
| 0068 |
Player experience and ARIA narration hooks (Group O) |
Accepted |
| 0069 |
Bang produces fully-formed region snapshots |
Folded into bang-import-pipeline.md |
| 0070 |
Lost clusters and archipelagoes: graph-disconnected formations reachable only via Quantum Jump |
Folded into special-formations.md |
| 0071 |
Four-tag version filter: Live, Current, Release, Future |
Accepted |
| 0072 |
ARIA course plotting, autopilot, and the chart knowledge economy |
Proposed — open as of 2026-06-20 |
| 0073 |
Sector celestial composition & planet discovery/naming |
Folded into star-systems.md |
| 0074 |
NPC trader economy |
Folded into npc-traders.md |
| 0075 |
ARIA route intelligence scope |
Folded into aria-companion.md |
| 0076 |
Planetary defense unit pricing |
Folded into defense.md |
| 0077 |
Faction mission completion |
Superseded by 0090 |
| 0078 |
Warp-gate staged construction |
Folded into warp-gates.md |
| 0079 |
Haggling numerical model |
Folded into FEATURES/economy/haggling.md |
| 0080 |
Siege resolution |
Folded into defense.md |
| 0081 |
Ship insurance premium pricing |
Folded into ship-insurance.md |
| 0082 |
Citadel safe commodity valuation |
Folded into citadels.md |
| 0083 |
Armored mine combat model |
Folded into combat.md |
| 0084 |
Planetary registration tiers & registry lookup |
Folded into genesis-devices.md (amended by 0091 — 2026-06-28: tier set at settle, deployer head-start, Clandestine=hidden) |
| 0085 |
OAuth tokens out of the redirect URL via single-use code exchange |
Accepted |
| 0086 |
Shield-generator build hours |
Folded into citadels.md |
| 0087 |
Colony specialization affects defense & research |
Folded into FEATURES/planets/colonization.md |
| 0088 |
Genesis deploy restrictions ratified |
Folded into genesis-devices.md |
| 0089 |
Player-to-player direct trading |
Proposed — open since 2026-06-19 |
| 0090 |
Faction reputation is emergent-only |
Accepted |
| 0091 |
Site Discovery & Landscape-Driven Citadel Grid |
Accepted (2026-06-28, Max-approved) — design-only; amends 0056 + 0084 |