Skip to content

FEATURES — Planets

Planetary gameplay — colonization, citadel progression, defense, production, and the surface-level economy. See ../README.md for the FEATURES doc set as a whole; this README indexes the planets sub-section.

Index

  • planetary-survey.md — Site discovery: the mandatory expedition loop, at-launch expedition model, site traits, onboarding accommodation, and contested settle (claim race). (ADR-0091, design-only)
  • colonization.md — Founding a colony: requirements, initial citadel level, population seeding.
  • citadels.md — Citadel level progression (1–10), upgrade flow, defensive prerequisites, the safe vault.
  • defense.md — Defensive buildings (turrets, shields, orbital platforms), per-citadel-level unlocks.
  • production.md — Per-planet commodity production, citadel level multipliers.
  • professions.md — Citizen professions (miners, farmers, technicians, etc.) and their production effects.
  • terraforming.md — Habitability score, atmosphere/biosphere/water tuning, terraforming formula.

Sibling areas

Conventions

Each doc describes target behaviour in present tense. Implementation status (✅ Shipped / 🚧 Partial / 📐 Design-only / 🐛 Bug) lives inline next to the relevant feature in each doc.