FEATURES — Planets¶
Planetary gameplay — colonization, citadel progression, defense, production, and the surface-level economy. See ../README.md for the FEATURES doc set as a whole; this README indexes the planets sub-section.
Index¶
planetary-survey.md— Site discovery: the mandatory expedition loop, at-launch expedition model, site traits, onboarding accommodation, and contested settle (claim race). (ADR-0091, design-only)colonization.md— Founding a colony: requirements, initial citadel level, population seeding.citadels.md— Citadel level progression (1–10), upgrade flow, defensive prerequisites, the safe vault.defense.md— Defensive buildings (turrets, shields, orbital platforms), per-citadel-level unlocks.production.md— Per-planet commodity production, citadel level multipliers.professions.md— Citizen professions (miners, farmers, technicians, etc.) and their production effects.terraforming.md— Habitability score, atmosphere/biosphere/water tuning, terraforming formula.
Sibling areas¶
../gameplay/— combat, ranks, factions, ships../economy/— trading, mining, contracts../galaxy/— sectors, warp gates, formations, generation
Conventions¶
Each doc describes target behaviour in present tense. Implementation status (✅ Shipped / 🚧 Partial / 📐 Design-only / 🐛 Bug) lives inline next to the relevant feature in each doc.